A patent application

VP2.0Velocity Prosperity

A velocity currency: a digital currency that rewards spending, charges a fee on money left idle, and sends the fees back out as rewards and pay for work.

Enter

The idea

Money that moves earns a reward. Money that sits pays a fee.

  • Spending is money times its speed, the speed Fisher called “the velocity of circulation, or rapidity of turnover”.
  • Money that sits does no work: “In depression times, the average dollar circulates only about a third as fast as usual”.
  • The central bank works the quantity: its purchases of Treasury bills “increase the size of the Fed’s balance sheet and the amount of reserves in the banking system”.
  • VP2.0 works the speed, which makes it a velocity currency: claim 2 is a network “configured to perform autonomous velocity-governing operations”.
  • Idle money pays a stated “holding fee”, spending earns a “spending reward”, and the fees go back out as rewards and pay for work.

Money does its work when it moves. Each time a dollar is spent, it is income for the person paid, who can spend it again.

VP2.0 is a velocity currency: a digital currency, described in a patent application, that charges a small, stated fee on money left sitting, rewards money that is spent, and puts the fees back to work.

What VP2.0 adds Why speed matters

How to read it

15 pages, in order

  1. Read in order. Each page ends with Next, and Prior goes back a page.
  2. Go anywhere. The menu at the top, , lists every page; the arrow at the top of a page brings you back here.
  3. Choose the depth. Scalpel gives the exact words and their sources; Plain gives the same in plain words.
  4. Check any quotation. Every quotation is in quotation marks, and where it stands opens at the foot of its page.

Begin with No. 01, Velocity

Beyond the stamp

What VP2.0 adds to the stamp of 1932

  1. 01

    It pays the spender

    Fisher called his stamp “more like a tax on hoarding than a sales tax”. VP2.0 keeps the charge and adds “a spending reward”.

  2. 02

    It collects itself

    No “stamps purchased at a post office”: the fee is “periodically deducted from an unspent wallet balance”.

  3. 03

    It tunes itself, inside set limits

    Not one price set once: each rate may move, but only under “an authorized transition rule”, and the transaction fee only within a range that in the example runs “from approximately 0.5% to approximately 2%”.

  4. 04

    Each added vote costs more

    Holders decide, and votes cost “a square of the number of votes cast”: on one ballot, 100 times the tokens buys 10 times the votes.

Stamp scrip and VP2.0, side by side

The speed of money

One dollar, many hands

GrocerBakerFarmerMechanicNurseBuilderTeacherTailor$100IN CIRCULATION

One month · the same $100

$217

paid to the people it passes, at 2.17 turns a month

  • Fisher, 1933: stamp scrip at twice a week is “four times the speed of an average dollar in normal times”, so the average dollar turns once every two weeks.

Each turn is a payment to someone. Choose a speed: the money stays the same; what it pays does not.

Who wins

It pays the people who keep money moving

  • The shopper

    A reward on each purchase

    Each purchase earns “a spending reward”, credited to the person who spent.

  • The shop

    The sale, and the one after

    The fund’s pay comes back as sales: its recipient “may spend the received value with a merchant participant”.

  • The worker

    Paid from the fund

    The fund “may pay an eligible worker or other approved recipient for an eligible activity”.

  • The saver

    Savings can be locked out of the fee

    A locked balance “may, for example, be exempted from a holding-fee mechanism”.

  • The community

    Nine-tenths of the fund, in FIG. 26

    “approximately ninety percent” of what the fund receives goes to societal initiatives, which “may fund a job-creation program”.

  • Every voter

    Each added vote costs more than the last

    Votes cost “a square of the number of votes cast”, which “may reduce a marginal influence gained by a single token holder”.

Who pays

Every purchase pays a small fee, and money left idle pays a holding fee of “a portion of the unspent balance”: the more that sits, the more it pays.

Who it pays, and why

Two levers

Two ways to raise spending

More money

The quantity

When the Federal Reserve buys Treasury bills, the money it pays becomes reserves in the banking system.

“These RMPs—which increase the size of the Fed’s balance sheet and the amount of reserves in the banking system—would consist of Treasury bills”

Federal Reserve Bank of New York, 2026

“inflation at the rate of 2 percent”

Federal Open Market Committee, 2025

Faster money

The speed

VP2.0 charges money that sits and rewards money that moves, to have the same money spent more often.

“An illustrative, non-limiting holding-fee rate may fall within a range of approximately 0.5% to 2% of the unspent balance per interval, while an illustrative, non-limiting spending-reward rate credited to a network participant 110 responsive to a transaction may fall within a range of approximately 5% to 10% of the transaction value.”

VP2.0 specification

“A distributed digital-currency ledger network configured to perform autonomous velocity-governing operations, the network comprising:”

VP2.0 · Claim 2

How much of the government's borrowing the central bank's purchases covered in 2026, at The Clause 5 Loop

The mechanism

The loop

12345678One cycleVALUE RETURNS TO CIRCULATION

A purchase pays a fee, the fee funds rewards and work, idle money pays a holding fee, and the worker spends the pay, which starts the loop again.

The eight steps

The history

Where it comes from

  1. 1916Gesell
  2. 1932Wörgl
  3. 1932Hawarden
  4. 1932Foster
  5. 1933Fisher
  6. 1936Keynes
  7. 2025VP2.0

“The idea behind stamped money is sound.”

Keynes, The General Theory (1936), ch. 23

The economists behind the stamp

The pages

Everything, in order

  1. 01VelocitySpending is money times its speed. VP2.0 is built to raise the speed, not the quantity.
  2. 02What VP2.0 addsThe stamp scrips of 1932 charged money as it sat or as it passed. VP2.0 also pays the spender, collects and tunes its own fees, and makes each added vote cost more.
  3. 03A charge you can seeInflation charges every holder of money and sends no bill. VP2.0 states its charge in advance.
  4. 04How it worksA purchase pays a fee, the fee funds rewards and work, and the worker spends the pay, which starts the loop again.
  5. 05The engineMoving or still, money in a wallet pays in; the fund pays out only above its floor; and what it pays out comes back around.
  6. 06Where a fee goesAbout a dollar on a $100 purchase, split among rewards, operations and a fund that pays for work.
  7. 07The control loopNo central administrator sets the fee: the network measures itself, bounds each change, and switches together.
  8. 08Who decidesHolders vote, and each added vote costs more than the one before.
  9. 09SafeguardsSigned against quantum attack, screened by jurisdiction, private by proof.
  10. 10Where it comes fromA charge on idle money, from Gesell to Wörgl to a ledger.
  11. 11The drawingsThe application’s drawings, each in the specification’s own words.
  12. 12The claimsTwenty claims; claims 1, 2, 19 and 20 stand on their own.
  13. 13Hard questionsEach attack in its strongest form, and the answer in the application’s own words.
  14. 14QuestionsPlain answers, each tied to its source.
  15. 15SourcesEvery quotation, read at its source word for word.